For now, I left it at the bottom of the load order.Īnd yes, I use the Steam version of the game. I tried putting it at the beginning, in the middle, at the end and other places too, none worked so I guess that's not the problem. No, I do not have MaleBodyReplacerV5.esp at all. I tried the one from Oblivion Mod Manager (BSA Redirection) and the one from Mod Organizer 2 but no point in telling about MO2 since I cannot run Oblivion with MO2 because it just won't work so I use BSA Redirection from OMM. Edit - Do you use the Steam version of the game? You can substitute body meshes from SetBody Reloaded Blockhead Edition (Junkacc11 and Movomo worked together developing the seamless meshes). If you want seamless you need to use only the meshes and textures found in the Seamless for OCO v2 mod. What form of archive invalidation are you using? Do you have MaleBodyReplacerV5.esp activated? Where is Oblivion_Character_Overhaul.esp in your load order? So does anyone knows what's wrong with this and how can I fix it? The problem I encounter is that the the neck all the way to the bottom is a different color than the head and by very much.Īnd the ears from the orcs are the same as the color of the body, the head is a different color.īLoadFaceGenHeadEGTFiles is already set to 1.ĪrchiveInvalidation seems to be working since all my other mods works fine plus the textures on the head are from OCO. I tried with and without the replacers, fresh installation with no other mods too, tried all the possible load order I could come with, still not working. What I want is to have bodies + the faces in high quality and no neckseam problem.Īnd some bodies replacers (RobertMaleBodyReplacerV52, HG EyeCandy Body and a few 4k retextures) Hello, so let me start with this, I am experienced when it comes to modding, and I know I have been able to make it work before but I can't seem to right now.
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